# operator !=(UniqueStyleString, UniqueStyleString)

> Computes whether or not this UniqueStyleString is different from the other given UniqueStyleString.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public static bool operator !=(UniqueStyleString a, UniqueStyleString b)
```

### Parameters

**** (\[UniqueStyleString]\(/engine/6000.6/script-reference/unityengine/uielements/uniquestylestring)): The first UniqueStyleString compared for equality**** (\[UniqueStyleString]\(/engine/6000.6/script-reference/unityengine/uielements/uniquestylestring)): The second UniqueStyleString compared for equality

### Returns

| Type                                                          | Description                                                                           |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if both UniqueStyleStrings represent underlying string values that are different |
