# match

> Determines whether Unity uses width, height, or a mix of the two as a reference when it scales the panel area.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public float match { get; set; }
```
