# dashPattern

> Sets the dash pattern to use when drawing paths using Painter2D.Stroke.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

> **Warning:**
>
> **Deprecated.** Use SetDashPattern(ReadOnlySpan\\\<float\\>) and GetDashPattern(Span\\\<float\\>) instead.

```csharp
public ReadOnlySpan<float> dashPattern { set; }
```
