# StartingIn(long)

> Adds a delay to the first invokation.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
IVisualElementScheduledItem StartingIn(long delayMs)
```

### Parameters

**** (\[long]\(https\://learn.microsoft.com/dotnet/api/system.int64)): The minimum number of milliseconds after activation where this item's action will be executed.

### Returns

| Type                                                                                                                 | Description         |
| -------------------------------------------------------------------------------------------------------------------- | ------------------- |
| [IVisualElementScheduledItem](/engine/6000.6/script-reference/unityengine/uielements/ivisualelementscheduleditem.md) | This ScheduledItem. |
