# unityAnimationClip

> Animation to apply with the current element as root.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
UIAnimationClip unityAnimationClip { get; }
```
