# image

> The texture to display in this image. If you assign a Texture or Texture2D, the Image element will resize and show the assigned texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public Texture image { get; set; }
```

### Remarks

The following example creates an `Image` element and assigns a texture to it.

### Examples

```csharp
using UnityEngine;
using UnityEngine.UIElements;

public class AddImageExample : MonoBehaviour
{
    public Texture2D myTexture;    
    void OnEnable()
    {
        var root = GetComponent<UIDocument>().rootVisualElement;       
        var imageElement = new Image();
        imageElement.image = myTexture;        
        root.Add(imageElement);
    }
}
```
