# Hash128Field

> Initializes and returns an instance of Hash128Field.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

## Hash128Field()

Initializes and returns an instance of Hash128Field.

```csharp
public Hash128Field()
```

## Hash128Field(int)

Initializes and returns an instance of Hash128Field.

```csharp
public Hash128Field(int maxLength)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Maximum number of characters for the field.

## Hash128Field(string, int)

Initializes and returns an instance of Hash128Field.

```csharp
public Hash128Field(string label, int maxLength = -1)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The text to use as a label.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Maximum number of characters for the field.
