# Size(Vector2, int)

> Triggers an animation changing this element's size style values.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements.Experimental](/engine/6000.6/script-reference/unityengine/uielements/experimental.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
ValueAnimation<Vector2> Size(Vector2 to, int durationMs)
```

### Parameters

**** (\[Vector2]\(/engine/6000.6/script-reference/unityengine/vector2)): **** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)):&#x20;

### Returns

| Type                                                                                                               | Description |
| ------------------------------------------------------------------------------------------------------------------ | ----------- |
| [ValueAnimation\<Vector2>](/engine/6000.6/script-reference/unityengine/uielements/experimental/valueanimation1.md) |             |

### Remarks

Additional Resources: [\_width](/engine/6000.6/script-reference/unityengine/uielements/istyle/width.md), [\_height](/engine/6000.6/script-reference/unityengine/uielements/istyle/height.md)
