# modifiers

> The modifier keys that were pressed if those keys triggered the dropdown menu to display of the dropdown menu. For example, Alt, Ctrl, Shift, Windows, and Command.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public EventModifiers modifiers { get; }
```
