# TwoWay

> Changes on the data source will be replicated in the UI. Changes on the UI will be replicated to the data source.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
TwoWay = 0
```
