# overMaxMultiEditLimitClassName

> The USS class name for label displayed when ListView is trying to edit too many items.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public static readonly string overMaxMultiEditLimitClassName
```

### Remarks

Unity adds this USS class to the label displayed if the ListView is trying to edit too many items at once.
