# isDelayed

> If set to true, the value property only updates after either the user presses Enter or moves focus away from one of the value fields.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
[UxmlAttribute]
public bool isDelayed { get; set; }
```
