# GetHashCode()

> Returns hash code for the AuthoringIdPath. The hash code is computed based on the path IDs.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public override int GetHashCode()
```

### Returns

| Type                                                       | Description                          |
| ---------------------------------------------------------- | ------------------------------------ |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | The hascode generated from the path. |
