# AnimationPlayState

> Determines whether a USS animation is running or paused.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public enum AnimationPlayState
```

## Fields

| Value                                                                                           | Description               |
| ----------------------------------------------------------------------------------------------- | ------------------------- |
| [Paused](/engine/6000.6/script-reference/unityengine/uielements/animationplaystate/paused.md)   | The animation is paused.  |
| [Running](/engine/6000.6/script-reference/unityengine/uielements/animationplaystate/running.md) | The animation is running. |
