# SetLocalAABB(Bounds)

> Provides methods for setting the bounding volume of the Sprite Shape geometry.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.U2D](/engine/6000.6/script-reference/unityengine/u2d.md)
* **Assembly:** UnityEngine.SpriteShapeModule

```csharp
public void SetLocalAABB(Bounds bounds)
```

### Parameters

**** (\[Bounds]\(/engine/6000.6/script-reference/unityengine/bounds)): The bounding volume of geometry.

### Remarks

This is the axis-aligned bounding box of the Sprite Shape geometry in its local space. The bounding volume is also updated whenever Sprite Shape geometry is generated.
