# splineDetail

> The tessellation quality of the input Spline that determines the complexity of the mesh.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.U2D](/engine/6000.6/script-reference/unityengine/u2d.md)
* **Assembly:** UnityEngine.SpriteShapeModule

```csharp
public uint splineDetail
```
