# emitting

> Creates trails when the GameObject moves.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool emitting { get; set; }
```

### Remarks

When set to `true`, trail geometry will be created while the [GameObject](/engine/6000.6/script-reference/unityengine/gameobject.md) moves.
