# AddPosition(Vector3)

> Adds a position to the trail.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void AddPosition(Vector3 position)
```

### Parameters

**** (\[Vector3]\(/engine/6000.6/script-reference/unityengine/vector3)): The position to add to the trail.

### Remarks

Additional Resources: [TrailRenderer.AddPositions](/engine/6000.6/script-reference/unityengine/trailrenderer/addpositions.md) function.
