# TileChangeData

> Represents the position and Tile information to change in a Tilemap.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Tilemaps](/engine/6000.6/script-reference/unityengine/tilemaps.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public struct TileChangeData
```

## Properties

| Property                                                                                      | Description                                                                                                                                                   |
| --------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [color](/engine/6000.6/script-reference/unityengine/tilemaps/tilechangedata/color.md)         | The color to set the [Tile](/engine/6000.6/script-reference/unityengine/wsa/tile.md) to.                                                                      |
| [position](/engine/6000.6/script-reference/unityengine/tilemaps/tilechangedata/position.md)   | The position to change [Tile](/engine/6000.6/script-reference/unityengine/wsa/tile.md) properties at.                                                         |
| [tile](/engine/6000.6/script-reference/unityengine/tilemaps/tilechangedata/tile.md)           | The [Tile](/engine/6000.6/script-reference/unityengine/wsa/tile.md) to set on the [Tilemap](/engine/6000.6/script-reference/unityengine/tilemaps/tilemap.md). |
| [transform](/engine/6000.6/script-reference/unityengine/tilemaps/tilechangedata/transform.md) | The transform matrix to set the [Tile](/engine/6000.6/script-reference/unityengine/wsa/tile.md) to.                                                           |
