# TextGenerator

> Create a TextGenerator.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TextRenderingModule

## TextGenerator()

Create a TextGenerator.

```csharp
public TextGenerator()
```

## TextGenerator(int)

Create a TextGenerator.

```csharp
public TextGenerator(int initialCapacity)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)):&#x20;
