# RaiseLowerHeight

> Built-in render pass for raising and lowering Terrain height.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.TerrainTools](/engine/6000.6/script-reference/unityengine/terraintools.md)
* **Assembly:** UnityEngine.TerrainModule

```csharp
RaiseLowerHeight = 0
```
