# legacySpecular

> The specular color of the terrain.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TerrainModule

> **Warning:**
>
> **Deprecated.** Property legacySpecular is not used any more. Set materialTemplate directly.

```csharp
public Color legacySpecular { get; set; }
```

### Remarks

You can use it to control the overall specular color across the whole terrain when [Terrain.materialType](/engine/6000.6/script-reference/unityengine/terrain/materialtype-1.md) is [Terrain.MaterialType.BuiltInLegacySpecular](/engine/6000.6/script-reference/unityengine/terrain/materialtype/builtinlegacyspecular.md).
