# supportedRenderTargetCount

> How many simultaneous render targets (MRTs) are supported? (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static int supportedRenderTargetCount { get; }
```

### Remarks

Additional Resources: [Graphics.SetRenderTarget](/engine/6000.6/script-reference/unityengine/graphics/setrendertarget.md).
