# supportedRandomWriteTargetCount

> The maximum number of random write targets (UAV) that Unity supports simultaneously. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static int supportedRandomWriteTargetCount { get; }
```

### Remarks

Additional Resources: [Graphics.SetRandomWriteTarget](/engine/6000.6/script-reference/unityengine/graphics/setrandomwritetarget.md).
