# StandaloneRenderResize

> Enum used to determine if a Canvas should be resized when a manual Camera.Render call is performed.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.UIModule

```csharp
public enum StandaloneRenderResize
```

## Fields

| Value                                                                                      | Description                                                             |
| ------------------------------------------------------------------------------------------ | ----------------------------------------------------------------------- |
| [Disabled](/engine/6000.6/script-reference/unityengine/standalonerenderresize/disabled.md) | Do not resize the Canvas when a manual Camera.Render call is performed. |
| [Enabled](/engine/6000.6/script-reference/unityengine/standalonerenderresize/enabled.md)   | Resize the Canvas when a manual Camera.Render call is performed.        |
