# PublishSimulationResults

> This stage publishes simulation results.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
PublishSimulationResults = 4
```

### Remarks

Specifically, the stage:

* Applies latest [Rigidbody](/engine/6000.6/script-reference/unityengine/rigidbody.md) poses to corresponding [Transform](/engine/6000.6/script-reference/unityengine/transform.md) components.
* Applies latest [ArticulationBody](/engine/6000.6/script-reference/unityengine/articulationbody.md) poses to corresponding [Transform](/engine/6000.6/script-reference/unityengine/transform.md) components.
* Invokes OnCollision, OnTrigger, OnJointBreak, and [Physics.ContactEvent](/engine/6000.6/script-reference/unityengine/physics/contactevent.md) events.
