# globalMaximumLOD

> Shader LOD level for all shaders.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static int globalMaximumLOD { get; set; }
```

### Remarks

Additional Resources: [Shader Level of Detail](/engine/6000.6/manual/materials-and-shaders/shaders/reference/sl-reference/sl-sub-shader-object/sl-shader-lod.md), [Shader.maximumLOD](/engine/6000.6/script-reference/unityengine/shader/maximumlod.md).
