# FromRawData(ulong)

> Converts a ulong (raw data), into a SceneHandle.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.SceneManagement](/engine/6000.6/script-reference/unityengine/scenemanagement.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static SceneHandle FromRawData(ulong rawdata)
```

### Parameters

**** (\[ulong]\(https\://learn.microsoft.com/dotnet/api/system.uint64)): The original rawdata, (stemming from a SceneHandle.GetRawData() call).

### Returns

| Type                                                                                      | Description      |
| ----------------------------------------------------------------------------------------- | ---------------- |
| [SceneHandle](/engine/6000.6/script-reference/unityengine/scenemanagement/scenehandle.md) | The SceneHandle. |
