# Watermark

> Provides an interface to the system that draws the Unity trial version and development build watermarks in screen space.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public class Watermark
```

## Static Properties

| Property                                                                                                            | Description                                                                |
| ------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------- |
| [showDeveloperWatermark](/engine/6000.6/script-reference/unityengine/rendering/watermark/showdeveloperwatermark.md) | Indicates and controls if the development build watermark should be drawn. |

## Static Methods

| Method                                                                                    | Description                                                                                                                           |
| ----------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------- |
| [IsVisible](/engine/6000.6/script-reference/unityengine/rendering/watermark/isvisible.md) | Returns `true` if the watermark is visible on-screen. Whether the watermark is visible depends on your build settings and Unity plan. |
