# AllMips

> Request all avalable mips.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering.VirtualTexturing](/engine/6000.6/script-reference/unityengine/rendering/virtualtexturing.md)
* **Assembly:** UnityEngine.VirtualTexturingModule

```csharp
public const int AllMips = 2147483647
```
