# SetGPUCacheSettings(GPUCacheSetting[])

> Sets the GPU cache settings used by Streaming Virtual Texturing.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering.VirtualTexturing](/engine/6000.6/script-reference/unityengine/rendering/virtualtexturing.md)
* **Assembly:** UnityEngine.VirtualTexturingModule

```csharp
public static void SetGPUCacheSettings(GPUCacheSetting[] cacheSettings)
```

### Parameters

**** (\[GPUCacheSetting\[]]\(/engine/6000.6/script-reference/unityengine/rendering/virtualtexturing/gpucachesetting)):&#x20;
