# GetCPUCacheSize()

> Gets the CPU cache size (in MegaBytes) used by Streaming Virtual Texturing.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering.VirtualTexturing](/engine/6000.6/script-reference/unityengine/rendering/virtualtexturing.md)
* **Assembly:** UnityEngine.VirtualTexturingModule

```csharp
public static int GetCPUCacheSize()
```

### Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |
