# CanvasOrder

> Sort renderers taking canvas order into account.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
CanvasOrder = 32
```

### Remarks

Additional Resources: sorting, [ScriptableRenderContext.DrawRenderers](/engine/6000.6/script-reference/unityengine/rendering/scriptablerendercontext/drawrenderers.md).
