# FragmentSize1x2

> Specifies that the shading rate should reduce vertical resolution 2x.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
[InspectorName("FragmentSize 1x2")]
FragmentSize1x2 = 1
```
