# GetShaderKeywords()

> Return an array with all the enabled keywords in the ShaderKeywordSet.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public ShaderKeyword[] GetShaderKeywords()
```

### Returns

| Type                                                                                        | Description |
| ------------------------------------------------------------------------------------------- | ----------- |
| [ShaderKeyword\[\]](/engine/6000.6/script-reference/unityengine/rendering/shaderkeyword.md) |             |
