# DrawGizmos(Camera, GizmoSubset)

> Schedules the drawing of a subset of Gizmos (before or after post-processing) for the given Camera.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void DrawGizmos(Camera camera, GizmoSubset gizmoSubset)
```

### Parameters

**** (\[Camera]\(/engine/6000.6/script-reference/unityengine/camera)): The camera of the current view.**** (\[GizmoSubset]\(/engine/6000.6/script-reference/unityengine/rendering/gizmosubset)): Set to GizmoSubset.PreImageEffects to draw Gizmos that should be affected by postprocessing, or GizmoSubset.PostImageEffects to draw Gizmos that should not be affected by postprocessing. See also: [GizmoSubset](/engine/6000.6/script-reference/unityengine/rendering/gizmosubset.md).
