# isField

> Disambiguish array of 1 element and fields. As we don't store it at runtime, you cannot rely on this property for runtime operation.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool isField { get; }
```
