# depthLoadAction

> Load action for the depth/stencil buffer.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public RenderBufferLoadAction depthLoadAction { get; set; }
```

### Remarks

Not all platforms support load actions. If the platform you are using does not support load actions, [RenderBufferLoadAction.Load](/engine/6000.6/script-reference/unityengine/rendering/renderbufferloadaction/load.md) will be used instead.
