# Stencil

> When set, the stencil state and reference value is overridden.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Stencil = 8
```

### Remarks

Additional Resources: [RenderStateBlock.stencilState](/engine/6000.6/script-reference/unityengine/rendering/renderstateblock/stencilstate.md), stencilRef.
