# Raster

> When set, the raster state is overridden.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Raster = 2
```

### Remarks

Additional Resources: [RenderStateBlock.rasterState](/engine/6000.6/script-reference/unityengine/rendering/renderstateblock/rasterstate.md).
