# upperBound

> Inclusive upper bound for the range.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int upperBound { get; set; }
```

### Remarks

Objects that have material render queue smaller or equal to this are included in the range.

Additional Resources: [RenderQueueRange.lowerBound](/engine/6000.6/script-reference/unityengine/rendering/renderqueuerange/lowerbound.md), [FilteringSettings.renderQueueRange](/engine/6000.6/script-reference/unityengine/rendering/filteringsettings/renderqueuerange.md).
