# defaultSpeedTree9Shader

> Return the default SpeedTree v9 Shader for this pipeline.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public virtual Shader defaultSpeedTree9Shader { get; }
```

### Remarks

This shader will be used during the import process of SpeedTree v9 assets. If `null` is returned, the default "Nature/SpeedTree9" will be used.
