# RenderPipeline.StandardRequest

> Standard request type for RenderPipeline.SubmitRenderRequest.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public class RenderPipeline.StandardRequest
```

## Remarks

Default render request type. Renders the active render pipeline into the given destination and specified face, mip and/or slice.

SRP Compatibility:

* URP: Renders a full URP camera stack. Only works on base cameras. To render a single camera in a stack, use UniversalRenderPipeline.SingleCameraRequest.
* HDRP: Renders an HDRP camera without [Arbitrary Output Variables](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/AOVs.html) (AOVs).

Refer to [Render requests](https://docs.unity3d.com/Packages/com.unity.render-pipelines.core@latest/index.html?subfolder=/manual/User-Render-Requests.html) for more information about render requests in scriptable render pipelines (SRPs).

Additional Resources: [RenderPipeline.SubmitRenderRequest](/engine/6000.6/script-reference/unityengine/rendering/renderpipeline/submitrenderrequest.md), [RenderPipeline.SupportsRenderRequest](/engine/6000.6/script-reference/unityengine/rendering/renderpipeline/supportsrenderrequest.md).

## Fields

| Value                                                                                                              | Description                                                 |
| ------------------------------------------------------------------------------------------------------------------ | ----------------------------------------------------------- |
| [destination](/engine/6000.6/script-reference/unityengine/rendering/renderpipeline/standardrequest/destination.md) | RenderTexture to store the rendering result of the request. |
| [face](/engine/6000.6/script-reference/unityengine/rendering/renderpipeline/standardrequest/face.md)               | Target Cubemap face to store the rendering result.          |
| [isPreview](/engine/6000.6/script-reference/unityengine/rendering/renderpipeline/standardrequest/ispreview.md)     | Whether this request will render using a preview camera.    |
| [mipLevel](/engine/6000.6/script-reference/unityengine/rendering/renderpipeline/standardrequest/miplevel.md)       | Target mipLevel to store the rendering output.              |
| [slice](/engine/6000.6/script-reference/unityengine/rendering/renderpipeline/standardrequest/slice.md)             | Target slice to store the rendering output.                 |
