# overrideMaterial

> The material to render the RendererList's GameObjects with. This overrides the material for each GameObject.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering.RendererUtils](/engine/6000.6/script-reference/unityengine/rendering/rendererutils.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Material overrideMaterial
```
