# transformsChanged

> This property is true if a Renderer in the Scene changed its Transform during the last frame. Renderers that use Ray Tracing Mode Off are not taken into account.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool transformsChanged
```

### Remarks

The property can be used for example to reset the convergence during path tracing if the user moved a Renderer in the Editor.
