# EnableMeshLOD

> Causes RayTracingAccelerationStructure.CullInstances to perform Mesh LOD selection.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
EnableMeshLOD = 64
```

### Remarks

The parameters used for Mesh LOD culling are specified in [RayTracingInstanceCullingConfig.lodParameters](/engine/6000.6/script-reference/unityengine/rendering/raytracinginstancecullingconfig/lodparameters.md).
