# LightData

> Setup per-object light data.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
LightData = 16
```

### Remarks

Additional Resources: [DrawingSettings](/engine/6000.6/script-reference/unityengine/rendering/drawingsettings.md), [ScriptableRenderContext.DrawRenderers](/engine/6000.6/script-reference/unityengine/rendering/scriptablerendercontext/drawrenderers.md).
