# isTracing

> Flag indicating if the collection is actively tracing shader variants and graphics states.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool isTracing { get; }
```

### Remarks

Additional Resources: [GraphicsStateCollection.BeginTrace](/engine/6000.6/script-reference/unityengine/rendering/graphicsstatecollection/begintrace.md), [GraphicsStateCollection.EndTrace](/engine/6000.6/script-reference/unityengine/rendering/graphicsstatecollection/endtrace.md).
