# ForEach(Action<IRenderPipelineGraphicsSettings>)

> Executes the given callback for each IRenderPipelineGraphicsSettings.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void ForEach(Action<IRenderPipelineGraphicsSettings> callback)
```

### Parameters

**** (\[Action\<IRenderPipelineGraphicsSettings>]\(https\://learn.microsoft.com/dotnet/api/system.action)): The callback to be executed.
