# passed

> This functionality is deprecated, and should no longer be used. Please use GraphicsFence.passed.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.6/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** GPUFence has been deprecated. Use GraphicsFence instead
>
> **Upgrade to** [GraphicsFence](/engine/6000.6/script-reference/unityengine/rendering/graphicsfence.md)

```csharp
public bool passed { get; }
```
